Introduction

Game Dynamics SDK
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Game Dynamics SDK

Introduction

From the beginning, the Meqon Game Dynamics SDK have been designed to be the most intuitive, stable and extendible physics engine on the market. It provides a C++ API that is well structured and really easy to learn.

Extend Meqon
Furthermore; it is easy to extend the SDK with your own classes, to fully be a part of your game. Meqon is the only solution which lets the developer extend the engine with his own technology.

Fast integration
The SDK of course integrates with other APIs for graphics, network, AI and sound. It comes with extensive documentation, API reference, tutorials and many examples with source code, all to get you up and running in no time.

Introducing realism
Dynamics is perhaps the most essential part of gameplay in modern games. The Meqon Game Dynamics SDK also gives you a jump start in development and an opportunity to focus on the game instead of the technology. Use the physics for...

  • Dynamic environments
    all furniture in a room can be made to move around and get affected by explosions, etc.
  • Character dynamics
    make your characters interact realistically with the environment and simulate the behavior of dead bodies tumbling as well as animated characters interacting with everything going on.
  • Vehicle dynamics
    simulate each vehicle and also make them interact realistically with each other and the environment.
  • Particle and smoke effects
    create realistic particle systems that interact with the environment, characters, explosions, etc.
  • Problem solving
    a more dynamic world gives the player flexibility to solve problems. Stack boxes to reach a switch, for example.

 

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